# Worg

*Large* *Monstrosity* *neutral evil*

- **Armor Class:** 13 (natural armor)
- **Hit Points:** 26 (4d10+4)
- **Speed:** walk 50 ft.
- **Challenge Rating:** 1/2 (100 XP)
- **Source:** [5.1 SRD (2015 MM)](https://slyflourish.com/srds/SRD5.1-CCBY4.0_License_live%20links%20English.pdf) page 393

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 16 (+3) | 13 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 8 (-1) |

- **Skills:** perception +4
- **Senses:** darkvision 60 ft., passive Perception 14
- **Languages:** Goblin, Worg

### Special Abilities

- **Keen Hearing and Smell:** The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

### Actions

- **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.


