# White Dragon Wyrmling

*Medium* *Dragon* *chaotic evil*

- **Armor Class:** 16 (natural armor)
- **Hit Points:** 32 (5d8+10)
- **Speed:** walk 30 ft. burrow 15 ft. fly 60 ft. swim 30 ft.
- **Challenge Rating:** 2 (450 XP)
- **Source:** [5.1 SRD (2015 MM)](https://slyflourish.com/srds/SRD5.1-CCBY4.0_License_live%20links%20English.pdf) page 290

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 14 (+2) | 10 (+0) | 14 (+2) | 5 (-3) | 10 (+0) | 11 (+0) |

- **Saving Throws**: Dex +2, Con +4, Wis +2, Cha +2
- **Skills:** perception +4, stealth +2
- **Damage Immunities:** cold
- **Senses:** blindsight 10 ft., darkvision 60 ft., passive Perception 14
- **Languages:** Draconic

### Actions

- **Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
- **Cold Breath (Recharge 5-6):** The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.


