# Swarm of Quippers

*Medium* *Beast* *unaligned*

- **Armor Class:** 13
- **Hit Points:** 28 (8d8-8)
- **Speed:** walk 0 ft. swim 40 ft.
- **Challenge Rating:** 1 (200 XP)
- **Source:** [5.1 SRD (2015 MM)](https://slyflourish.com/srds/SRD5.1-CCBY4.0_License_live%20links%20English.pdf) page 390

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 13 (+1) | 16 (+3) | 9 (-1) | 1 (-5) | 7 (-2) | 2 (-4) |

- **Skills:** 
- **Damage Resistances:** bludgeoning, piercing, slashing
- **Condition Immunities:** charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
- **Senses:** darkvision 60 ft., passive Perception 8
- **Languages:** 

### Special Abilities

- **Blood Frenzy:** The swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points.
- **Swarm:** The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny quipper. The swarm can't regain hit points or gain temporary hit points.
- **Water Breathing:** The swarm can breathe only underwater.

### Actions

- **Bites:** Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.


