# Scout

*Medium* *Humanoid* *any alignment*

- **Armor Class:** 13 (leather armor)
- **Hit Points:** 16 (3d8+3)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 1/2 (100 XP)
- **Source:** [5.1 SRD (2015 MM)](https://slyflourish.com/srds/SRD5.1-CCBY4.0_License_live%20links%20English.pdf) page 401

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |

- **Skills:** nature +4, perception +5, stealth +6, survival +5
- **Senses:** passive Perception 15
- **Languages:** any one language (usually Common)

### Special Abilities

- **Keen Hearing and Sight:** The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

### Actions

- **Multiattack:** The scout makes two melee attacks or two ranged attacks.
- **Shortsword:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- **Longbow:** Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.


