# Gargoyle

*Medium* *Elemental* *chaotic evil*

- **Armor Class:** 15 (natural armor)
- **Hit Points:** 52 (7d8+21)
- **Speed:** walk 30 ft. fly 60 ft.
- **Challenge Rating:** 2 (450 XP)
- **Source:** [5.1 SRD (2015 MM)](https://slyflourish.com/srds/SRD5.1-CCBY4.0_License_live%20links%20English.pdf) page 309

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 15 (+2) | 11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 7 (-2) |

- **Skills:** 
- **Damage Immunities:** poison
- **Damage Resistances:** bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons
- **Condition Immunities:** exhaustion, petrified, poisoned
- **Senses:** darkvision 60 ft., passive Perception 10
- **Languages:** Terran

### Special Abilities

- **False Appearance:** While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.

### Actions

- **Multiattack:** The gargoyle makes two attacks: one with its bite and one with its claws.
- **Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- **Claws:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.


