# Bugbear

*Medium* *Humanoid* *chaotic evil*

- **Armor Class:** 16 (hide armor, shield)
- **Hit Points:** 27 (5d8+5)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 1 (200 XP)
- **Source:** [5.1 SRD (2015 MM)](https://slyflourish.com/srds/SRD5.1-CCBY4.0_License_live%20links%20English.pdf) page 266

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |

- **Skills:** stealth +6, survival +2
- **Senses:** darkvision 60 ft., passive Perception 10
- **Languages:** Common, Goblin

### Special Abilities

- **Brute:** A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
- **Surprise Attack:** If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

### Actions

- **Morningstar:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
- **Javelin:** Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.


